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Assembly: MBNCSUtil (in MBNCSUtil.dll) Version: 2.1.7.22 (2.1.7.22)
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Completes a DataBuffer implementation with the additional
data used by the BNCS protocol.
Namespace:
MBNCSUtilAssembly: MBNCSUtil (in MBNCSUtil.dll) Version: 2.1.7.22 (2.1.7.22)
Syntax
| C# |
|---|
public sealed class BncsPacket : DataBuffer |
| Visual Basic (Declaration) |
|---|
Public NotInheritable Class BncsPacket _ Inherits DataBuffer |
| Visual C++ |
|---|
public ref class BncsPacket sealed : public DataBuffer |
Examples
The following example illustrates creating a buffer that contains only the SID_NULL packet:
Note: this example assumes you have a Socket object called "sck" in the current context.
1[C#] 2BncsPacket pckNull = new BncsPacket(0); 3sck.Send(pckNull.GetData(), 0, pckNull.Count, SocketFlags.None);
1[Visual Basic] 2Dim pckNull As New BncsPacket(0) 3sck.Send(pckNull.GetData(), 0, pckNull.Count, SocketFlags.None)
1[C++] 2BncsPacket ^pckNull = gcnew BncsPacket(0); 3sck->Send(pckNull->GetData(), 0, pckNull->Count, SocketFlags.None);
Examples
The following example illustrates calculating the revision check (SID_AUTH_ACCONTLOGON) of Warcraft III:
Note: this example assumes you have a Socket object called "sck" in the current context.
1[C#] 2BncsPacket pckLogin = new BncsPacket(0x53); 3NLS nls = new NLS(userName, password); 4nls.LoginAccount(pckLogin); 5sck.Send(pckLogin.GetData(), 0, pckLogin.Count, SocketFlags.None);
1[Visual Basic] 2Dim pckLogin As New BncsPacket(&H51) 3Dim nls As New NLS(userName, password) 4nls.LoginAccount(pckLogin) 5sck.Send(pckLogin.GetData(), 0, pckLogin.Count, SocketFlags.None)
1[C++] 2// NOTE that userName and password must be System::String^, not char*! 3BncsPacket ^pckLogin = gcnew BncsPacket(0x51); 4NLS ^nls = gcnew NLS(userName, password); 5nls->LoginAccount(pckLogin) 6sck->Send(pckLogin->GetData(), 0, pckLogin->Count, SocketFlags.None);